Genelec Game Audio Seminar
25.5.2022
This event has been rescheduled for the upcoming autumn.
This gathering will take place within the beautiful Genelec Helsinki Experience Centre (Hämeentie 130A, 00560 Helsinki) on May 25th, 2023, from 11:00-17:00EEST.
The official event schedule can be found below:
11:00-12:00 - On-site Networking and Streamed Introduction Session
12:00-13:00 - Guest Lecture: Rob Carr, Game Developer at Redhill Games (Prev. Audio Designer at Rockstar Games)
13:00-14:00 - Panel Discussion Anders Nyman, Technical Support Manager at Genelec
14:00-15:00 - Gameplay Break
15:00-16:00 - Guest Lecture
16:00-16:30 - Interview #1
16:30-17:00 - Closing Remarks
The event will feature lectures from a group of incredible talents within the audio design ecosystem, including representatives from Supercell, Rovio, Remedy Entertainment and Redhill Games. Topics include:
Transporting the Player; Immersive Audio Design in Single-Player Titles
Workflow Optimization; How to Effectively Coordinate an Audio Team
Audio Design in Mobile Titles; Optimizing for the Handheld
Storytelling Through Sound; How Audio Impacts a Story
Audio Design and AI; The Future of Sound
NPC Dialogue; Bringing Life to the Lifeless
Booms and Bangs; Sound Design in Multiplayer FPS
As physical spacing is quite limited, we expect spots to fill quickly, so please RSVP your interest and inform us of any colleagues or industry guests (x1-2 maximum) which you would like to bring along with you as soon as possible.
RSVP here please for the physical event >
For those who are unable to attend in-person but would still like to gather this valuable information, we will be streaming the entirety of the programming live on StreamYard, as well as including the seminar segments as VOD’s (Video-on-Demand), to be viewed at any time!
The registration form for the livestream can be found via the following link and all lecture VOD’s will be published to genelec.com in the days following the event weekend.